First off, let me state that I own this game on PC as well and I played a Musa up until level 30 or so on there. So I've spent roughly the same amount of time on here as I did on PC. I'll be breaking down my feedback into sections for ease of access or for people looking for specific parts that interest them.
So, I'm not heavily bothered by what the controls are set to. I am however bothered by the lack of options in comparison to the PC. I found no way to Walk, the lock-on seemed a bit strange at times as my camera would spin, and while I recall there being certain actions to interact with the environment (like sitting on a ledge or leaning against a wall) I couldn't figure out at all how to do so on console. Lastly, while these would make for fine default controls, there definitely needs to be controller mapping, as using triggers vs face buttons is an important detail when it comes to player preference.
Having the UI on the side of the screen at all times is a bit of a pain as the screen is really crowded, especially when the map covers one corner, controls cover another, health on the third, and chat on the last. The hotkeys for the D-Pad take up the bottom and so the only real space on screens is the middle up. There desperately needs to be an option to toggle each individual section off/change transparency to completely invisible. This also interferes with enjoying the look of the world and characters as you have to basically get them within a small camera frame. Another small issue that should be addressed is the option to show/hide title, family name, and character names. It's odd that you have to see all the information about a player without interacting with them. Lastly, when in a party, it is especially intrusive. You should not be forced to see your own health bar TWICE on screen. The party setup should show Myself (where my health normally is) and then my partners below. The Mount options would be better off near the D-pad menu in my opinion.
The Menu (when you press the Menu button) is in what seems to be no particular order. Sorting the boxes by relevancy would make it more accessible and less confusing to look at. My solution is below:
Skill/Inventory/Pet/Mail/Edit RingMenu (Item Based)
Quest/World Map/Knowledge/Escape/Profile (Quest or World Based)
Friends/Party Settings/Party Recruitment/Red Battlefield/Guild (Matchmaking Based)
Settings/Policy/Beauty/Pearl Shop/Disconnect (Miscellaneous)
When you pull up the party controls in the Ring Menu you get a solid view of what the party option should contain by default. Looking at the Start Menu, there's space for another Box. This should contain the Party option found when "Party Settings" in the menu. It's easier to access, convenient, and doesn't require setting up or hotkeys for anything. More than likely, that space is reserved for the Pearl Shop and that's fine. Remove the "Black Spirit" option, as that is automatically set to Down on the D-Pad. We don't need two ways to access it when it only does one thing.
For communication, the chat on the side is intrusive. The screen gets flooded within 5 minutes of playing and it would be nice to not have to worry about that by default. Change the default setting to "Party Only." Then allow us to change our channel to any of the others.
The inventory for equipping gear looks disorganized when being compared to PC. I personally enjoyed the circular wheel with the icons that state what type of item goes where. If you look now over your armor or accessory slots, there's no indication of what goes where.
You can't see how many skill points it takes to learn a skill, and it's difficult to know what you CAN learn because all the skills say "Learn" or "Learnable" which means the same thing seeing as how Learnable skills would mean that you can learn the skill, while saying "Learn" the skill means that you can learn the skill. Change the terminology from "Learnable"/"Learn" to "Known"/"Learn"
There's currently no way to know what the "Fitness" stats are, or what the "Contribution," "Energy," "Karma" stats mean. The fame stats are unknown, and there's currently no way to change the picture of our character from what I know.)
Screen shake, motion blur, brightness, ally effects (like lanterns, etc) should be visible but with a toggle option
Please PLEASE do not let this game launch with only 6 classes. I know it stated that in the beta, we would be limited to the 6 that the game started with. One of the huge drawbacks of playing a game this late into the life when it gets on console is seeing just how far ahead PC gamers are in terms of content. I remember it happening with Phantasy Star Universe and it felt terrible seeing how far behind we were.
Other than that, I have nothing negative to say, as the game plays great and is fun as expected.