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Dredgious

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Everything posted by Dredgious

  1. Breeding is crap at the moment but I did luck out and get a T6K Male and a T5A Female from breeding the ult edition horse and quest horse, so gonna work those and see what I get next.
  2. As the title states, I feel this would be a nice QoL addition for the game. Sort of like brushing up on some combat literature while auto pathing.
  3. Alright I'm on now, suppose I'll go do some testing. Much appreciated.
  4. So the likeskill quest that reward sharps and hards are confirmed in game?
  5. Dredgious

    Skill Guide

    I prefer using addons that are tied to skills I use regularly....Fierce Strike, Beastly Wind Slash, and can't remember other one right now. Anyways it all depends on what you want but general recommendations are...crit chance up (self), at least one AP against monster +20, attack speed up, attack speed down (for enemy), movement speed down (enemy), or pvp attack up (for self). It's a matter of preference really but you can never go wrong with more crit chance.
  6. Hopefully this clears things up for those struggling to activate it. The key binds for skills on certain classes have "appear" to have an override when using certain skills. Example with a berserker: You press RT+RB+LT+LB+A (Emergency Escape), well what will generally happen is, Raging Thunder will activate, then Elastic Force, etc. Almost everything but Emergency Escape. However if you attempt to use that Emergency Escape while knockdown is applied to you (might have to spam it a few times) it will generally activate. I think this is because while CC'd there aren't any other key commands that can actually register an input except Emergency Escape so give it a try. If you wanna test it out find a buddy at the arena or try it in PvE, Rogues for stiffness test, golems at helm and cannoneer at sausans for knockdown test. Also some classes appear to be able to use it without having to go through the whole CC req but 🤷‍♀️. Anyways hopefully this helps.
  7. I'll be happy when they come out so everyone can stop complaining that zerker is OP, it'll be same song just different tune. "That mean zerker grabbed me and tossed me like a rag doll" Enter Striker: "Give me your face so I can drag it across the ground" Essentially those that know...already know the combat formula: CC, SA, IF, FG, etc. Those that don't are gonna gonna learn eventually. This isn't a pvp game of stand still and lets play whack-a-mole, highest dmg/hp pool wins etc.
  8. Haha I know your pain, just wait till you have 24-45 FS on main character and alts...but you are only trying to get some gear from pri to duo. Books when? 😅
  9. I kill people rather well without grab chaining tbh but most zerkers do rely on them. In my opinion stiff and knock down are more reliable than the desync plagued grab chains but that's just my personal experience.
  10. @Uberkull Appreciate the link will give it a good read while afk lifeskilling. It seems they went the Aion route but one step farther and removed name plates too.
  11. Appreciate it, changed it these days to where it has a red glow where they red dye is, kinda like evil tron lol
  12. Hmm, one MMO I played years ago...Aion I think it was called. Anywho this game had a feature where you didn't "instance" away people separate from your party but you could toggle their character off but it would leave their name tags visible. It was mainly used for the sieges which could get upwards of 150+ people per side. Could still attack, heal, or revive them even with only their name tag visible. It greatly increased fps when you would toggle the feature on. I wonder if something like that would be easier to implement than taking away player collisions.
  13. Was doing some exploring on berserker found a nice little cave with a waterfall.
  14. For those asking for a more PvE oriented game I don't know what type of luck you have when grinding that every time you go to farm you are getting PK'd. I have a friend that is guildless and only gets PK'd if she wanders into someones rotation for too long (which is normal, its easier to kill a random in your rotation than to stop, type hey leave, then have an argument if they don't). I myself am part of a war guild I rarely get attacked by randoms can actually count on both hands how many times randoms have attacked me. Enemy guilds sure they attack all the time but that's a choice I made with being in a war guild. For those asking for karma to be removed....smh yea I got no intelligent response for such an outlandish suggestion.
  15. Can't get here fast enough, want that 50% loot drop bonus badly.
  16. If you defend yourself using the system no you don't have to worry about losing crystals or enhancements. Which means someone flags for pvp they attack you, now you can attack back without flagging up and are exempt from pvp consequences should you die. The new update doesn't change anything for those that fight back against griefers it gives griefers a pass basically. Pre & Post update defenders with positive karma never had to worry about crystal shatters or loss of enhancement from pvp. That was always a red player concern and that concern is now removed. Whether they intended to make it easier for griefers I don't know but the outcome is that they did. PS: If you are positive karma and initiate the attack on someone else and you die, you will not lose crystals either. Your only loss would be karma, once you go negative karma then you start losing crystals in pvp should you die.
  17. I pvp all the time, I'm also pretty relaxed as a player too (never go red or at least haven't yet). So for instance when I'm grinding and some random strolls into my rotation (before) I'd just out grind them. This showed them "hey it's not worth my time to grind here cause I'm just helping this guy grind", it also spared them from getting pk'd and having to run back from node or town. Option two, I out grind them they flag up and I proceed to defend my spot and they still leave, or they keep coming back which isn't karma bombing because I don't flag up on them and the process continues. Post update: Even as a relaxed player I feel like "eh why not just go smack this random into the dirt just because I can, cause the system basically screams for me to do so." Also for anyone saying "but we still lose gems" comon now losing gems is no where near the negative karma deterrent that losing enhancement ranks were. Also as someone said above if you are accustomed to being a red player you know to stack crystals for that very reason. Just like some people who ran red would just use the quest gear sets until out of negative karma. System was fine before with appropriate tricks of the trade to satisfy all. The school of thought that says its good are those that are PK happy and the school of thought that say its bad are those that either don't play this game as a mass murderer or enjoyed the balance of "I know I'm at risk in open world pvp but at least there is a consequence for them attacking me." That consequence is essentially gone now. So my advice to newbies gear up, guild up, run in a pack, grind with friends because its purely survival of the strongest now. See you guys out there. 👋
  18. Bust out the wagons and T3 pets boys its a loot fest. On my zerker right now I'm leaving behind 1-3 loot if I clear quickly, if I go to sausans solo atm my kill speed is right on part with pet look factoring in the cannon guys and npc zerkers. (running fogan pet lvl 10 and 3x tier 3 pets lvl 10)
  19. There is, in standby mode while standing next to another PC hold LT and a ring menu pops up (currently I only use it for party inviting randos that seem to be stuck on boss quest or scrolls). However I wonder how we are suppose to use the medkit if we can't use the resurrection spell, guess I'll buy some a test them out with friends.
  20. I would love to understanding the reasoning behind removing that quest line.
  21. Means in the PC version it was required that you had to place your cursor (arrow) over the target of resurrection and then click the mouse button. Since we don't have a cursor feature here (although implementing one that uses the analog sticks would be fantastic for just non combat things) the entire skill was scrubbed.
  22. Wizard for awesomeness and ez grind abilities plus cost effectiveness also for NW and bosses. Building worker empire and preparing for Musa release.
  23. That skill you mention maX is an upgraded skill (if I'm not mistaken). A lot of skills in BDO when read will make no sense like berserker "flow" skills but they are used for animation cancels and/or alternate combos. This skill Whirlwind Strike is useful for animation canceling counter and flowing into the spinning slash skill. So normally when you use counter you are animation locked, but with this skill when you use counter follow up with RB+RT before counter animation is complete and you'll go into this combo instead.
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