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Everything posted by Cloudkicker

  1. Skulls will be crushed and the explosions shall never end
  2. They're not broken you just have to learn how to fight one. Gear >>>>>>> skill. Always been that way, always will be.
  3. Strikers will have ridiculous kill potential with absolute and awakening. Preawake is not meant for damage per se.
  4. In large scale fights, no do not. You'll just get cc'd and be useless. 1v1 though, absolutely. Large scale you need to stay in SA as much as you can. Strikers in pre simply do not have as much kill potential in large scale. Stick with either protecting your backline or locking down casters. Remember to use fots animation cancel when diving, then go into rage or MD when you land. Don't ever expect to get an unprotected flow combo off in the middle of a ball.
  5. <Havoc> PvP Guild created before launch and lead by PC Vets. Havoc is one of the original powerhouse guilds and still going strong. We strive to be the best and want only the best. Perks: Knowledgeable leaders Experienced shotcallers Organized and transparent Tournaments Guild bosses, quests, scrolls, buffs Training and coaching by experts Frequent node wars with castle siege on the horizon Expectations: Attend most node wars Attend most Saturday sieges Meet gear score and level requirements Be willing to help guildies Participate in wars if you are not afk Follow the guild rules outlined in our main discord Cry havoc and let slip the dogs of war Achievements: ★First to take Serendia and held 2v1 the next week. ★Won the Beta Node War pre-launch Recruiting: Level 58 Witch/Wizards 420+ All other Classes 450+ Join our recruitment discord for more information. Once you are confirmed there you will receive an invite to the main guild discord. https://discord.gg/4g3ykB3
  6. Here since day one BB ❤️
  7. Consistently high fps will always give you an advantage in combat in this game
  8. Yeah man, I agree with most of what you said and certainly respect your opinion. Definitely true about archer. That really would be unfair
  9. No, I get your point, I just think it's incorrect. You're focusing on the state of the game after awakening. Monks are completely different at that point. We have the same balance as PC, supposedly, and monks got a -10 magic dp nerf a few weeks ago. I don't understand your point about ninja cooldown. So if they blow their cooldowns they have to wait? Well, yeah, that's how cooldowns work. Every class has to deal with that. Zerker is not useless at all. They have way more grabs than other classes. Please explain how a class with less grabs is better at grabbing. Warriors have a grab and doesn't make Zerker useless. Monks are nothing special without awakening. What heals are you talking about? Striker gets one heal, roaring tiger, and that's it for pre. Spiral, endless explosion, bite-off, monkey-jump are all heals but all in awaken. Yes witchards and monks make up most top siege guilds, but what point does that prove regarding those classes pre-awaken? I agree, I think they will follow the expected release order. What I disagree with is your assessment as to why it should not be some other way.
  10. Gotta disagree. Ninja is the strongest unawakened class. Striker and Mystic unawakened isn't that great. Zerker has grabs for days, among other useful things.
  11. Just let us turn it off if we want. I don't understand why this is an issue.
  12. They also got a huge buff a couple weeks ago. Even before that warriors were top fraggers in wars in some guilds. Sorry to tell you, but this game boils down to get gear and get good. No amount of reddit balance-whine memery will change that.
  13. Striker is easy to use to beat people who suck, but you do actually need to know what you're doing to beat halfway decent players. One of the best pvp, one of the worst pve past gahaz. SA management is more difficult now
  14. Striker is the MAGA hat of BDO. People are triggered at the mere sight of it...so beautiful.
  15. People take this video game etiquette **** way too seriously. Just don't be a dik, be a dude. Players are gonna do whatever they want, as they should. If you or your guild gets a bad rep then it's no mystery why. Doesn't take a genius or memorization of tablets from skyman to figure this out.
  16. Easy. To defend a level cap now, you must be in favor of one forever. Otherwise your position makes no sense. If you don't see the logic then I don't know what to tell you. I don't assume it will stay with one. It simply makes no sense for it to ever have one if there is no plan to keep it there but raise it as new content is released. Please follow along. It's not about casuals and whether or not we should care. I'm already going to pretty much be a casual. The idea is if people put the time in they should be ahead. If others do not put time in they should be at a spot in progression in proportion with their effort. This is not complicated. CM can say that all day. Why try and control it NOW? If they ever GET RID of level cap, no-lifers will STILL be ahead. It solves nothing unless you ALWAYS have a level cap. Whether no-lifers are ahead within a month or three months or 6 months makes no difference. They will always get ahead unless you cap them forever and ever. Everyone will be equally geared because it is capped at +15. They will not necessarily be equally leveled, which will always be the case. Looking ahead, there is a soft gear cap and always a hard gear cap that will be raised. Please understand this basic thing. Btw I don't expect nor care about that, so you can take your sweeping generalizations and shove it. Also, looks like you just got owned by PA...😁
  17. I'm not surprised. He's this forum's hall monitor, swiftly informing the riff raff of a minor violation or miscategorized post.
  18. Console players will never complain? That's utter nonsense. They do all the time. The speed is not the issue. The idea that there is a cap on leveling progress is the issue. You wanna pvp at 50 and not grind then go ahead. No one is stopping you. You can play how you want, but others cannot play how they want even though there is a preexisting softcap mechanic they're gonna put in anyway.
  19. And why shouldn't they be behind if they bought the game later and haven't put the time in? What about when they release mediah, valencia, etc? Should they cap it then? New players are always going to be behind. Even if you care about players lagging behind, for whatever reason, you are just kicking the can down the road. I have yet to find a coherent argument in favor of a hard level cap. You can't logically be in favor of a hard cap at launch unless you always want there to be one.
  20. Adding level cap is tantamount to a cap on hours. And if it's gonna be removed "soon" after....why bother capping?
  21. Depends on the player. Most players have no idea what they're doing. However it is the case that Tamers are a top 1v1 class if you bother to learn. The effort/reward ratio varies greatly between classes and is also context dependent.
  22. Yeah totally agree. Some classes will never be terrible. Also its weird how KR sees things vs how do. Example, KR thinks Striker is trash because it can't do Aakman, Hystria, Mirumok, etc worth a damn, but we all know it's not trash at all. I think KR has a bigger influence on balance, so sometimes a good predictor. Just an observation
  23. Everyone please understand that what he wrote was accurate....until basically 5 seconds ago. Case in point as to why you shouldn't use tiers or the "current" state of a class to make decisions. Warriors just got rebuffed on PC: Warriors : slashing to death animation is full SA now balance strike got bigger range armor break + knee kick got some QOL they can grab from awakening stance some skills can be cancelled with block ground smash got SA ultimate ground smash got 100% cirt and 50% damage increase and 2 more hits war cry got frontal guard counter got frontal guard spear WP consumption changed from 95 to 50 some skills were resetting CD when used off CD so it was fixed Ninjas and Mystics nerfed a bit. Tamers and Valks buffed. This stuff changes all the time. Pick what YOU like. DO NOT pay attention to tier lists or current pecking orders to make a decision. You will regret it. You will waste your time and money. That said, the OP still gave valuable and accurate information. Tier lists are important to understand the state of things, what classes have protections changed, and so forth to improve your matchup understanding. Tier lists are very useful in general. But when it comes to picking a class to main, do yourself a favor and get them out of your head.
  24. The overnight cleaning service threw it away, which is why they had to relocate.
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