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  1. Go to the Skills menu Press RB/LB and RT/LT to cycle between Learnable (not known) and ALL skills (known) for Awakening/ common weapons as needed.
  2. it's okay , we all look the same to NPC's.....
  3. You must put your Silver into the Central market "Wallet" to make purchases from there. To do this go to the Central Markey NPC {Marked on your map by a money Bag Icon} From their menu select Central market Press RB/LB until you reach the top tab marked "Manage Wallet" Highlight the Central market Silver balance section {WAREHOUSE BALANCE} A menu will pop up asking from where you wish to deposite silver from Choose inventory/storage as wanted Choose amount wanted confirm DONE! To get a STORAGE, go to any Storage NPC in Cities {marked on your map with a storage box} NOTE: Storages are link per region, and are separate for each Region. example: The Storage for Glish is separate from the storage in Hidel. You can use the storage for free from the Storage NPC location OR You can rent a storage box for 10cp and place it in any residence for quick access {during cooking / alchemy for example} The Box will access the region storage it is placed in no matter where you rented it from. example: if a box is rented in Glish and placed in a residence in Hidel, it will only access the Hidel storage contents. You can also store many Items in your Central Market WALLET: You can access your wallet from any central market NPC and the items inside are aviable in any region as a shared contents. example : if you put grapes in the WALLET in Velia Central Market, you can access them from the Central market wallet in Hidel/Calpheon/Valencia etc. You can also access both these contents remotely with the use of Maids / Butlers . See a guide by Grumpy G for details.
  4. Issue seems fixed , thanks!
  5. Is my pet cat doubled in size since last patch ,....or is it just me? Please fix cats, they are like cougars now....He's bigger than my free Bartolli Dog now lol!
  6. I am pretty excited for the Vail? Veil? Vell? release too. Already have all my mats saved up for my boat. Any hint on when the release is?
  7. I think it's a great Idea. One of the great things about taking a 30 day break is being able to join the Olvia servers where you can fish/lifeskill/level in peace without the irritation of random Pkers who are just sad bored people too chicken to take their selves to the Arsha server and put up or shut up (GiT gUD!), so they just troll mainly afkers , or gank for no reason. {mostly because of an inferiority complex}. The main objection is somehow "grinding spots" not being able to be contested. I don''t see how this is an issue....just don't join the PvE server , and grind on a traditional one. No one is suggesting removing traditional servers. Also this never seems to be an issue on the Ovlia servers where there is no PvP allowed. The Mobs repop so fast, and the number of servers/expanded grinding areas available, I fail to see how this could even be a thing. Especially seems illogical to suggest ADDING servers would somehow increase the competition over grinding spots; when common sense dictates it would decrease the competition. I'd be fine with a 50%-80% reduction in drops/EXP on a PvE server to compensate. The truth behind all these big mouths is they are never on the Arsha server. Despite it's increased drops etc, they won't go there. If they really believed their own rhetoric, it's the only server they'd play on. Also we'd be seeing clamouring for additional Arsha servers 2 &3 to be added. As it stand right now , even during Quarantine prime time hours, you'll never see the Arsha server with a "popular/crowded tag. ......never. In fact I often go there just to be left alone because it's usually a ghost town during daytime. kinda sad when the PvP server is the safest place to be. Also very telling as to what the real draw for this game actually is. {griefer inferiority complex aggression incel ppls living out their power fantasies}. Again if ppl were truly interested in PvP the Battle Arena etc would constantly be full.....it's a ghost town. Last thing these ppl want is a fair fight or a safe heaven for ppl to grind/relax on ....as someone else mentioned....no food for the $$$ griefers.
  8. I can agree with much of the above , yet would like to further expound : NPC's -Reduce the number of static NPC's in the areas around towns etc by 2/3s , and increase the pathing of the remaining NPC's to keep the towns looking dynamic and populated. ex: having the same NPC pounding a nail for the past 6 years by the Velia Storage is a little odd. For an example of NPC's done right, use Red Dead redemption 2 as a benchmark. -Reduce the redundancy and amount of Npc's in the pathing from Trent to Calpheon ; it's excessive. -Slow the animations of the NPC's by 50%-100% , they look like they have flees or are very twitchy. Humans move more slow and naturally. -Slow idle Animation for horses and pets (see above). -Slow idle animation for Player characters (see above). -Remove the option for useless chat/interaction with NPC's that have no real function. This is especially irritating for NPC's constantly standing by the shop/services/quest NPC's Mounts -Option Remove Rendering of all mounts/ships/wagons not in use by a party or guild member if parked. Similar to the change that was done with Campsites & Farms/Gardens. -Remove the "Y when mounted says ""COME ON"" " instead of dismounting. I have no idea why this is even a thing. -Add an option to the NPC interaction menu while mounted to Dismount . Many times you get stuck in a wagon and can't get off because your dismount button just keeps talking to an NPC. (usually a useless NPC that has no real need to be interacted with in the first place). GUI -Options to remove {on/off} all gui elements, and I do mean ALL. Many players like to customize the "widgets" in use , and many players use far less than you might imagine. -Add ALL, and I do mean ALL, menu options to the "main menu" blocks. Nest the menu options for things like User agreement and and Information policy etc. Nest the Pvp menu etc. to reduce the need for ring menu ONLY access for things like fairy and mount information [which is quite frustrating]. Add an option setting for Hiding any/all main menu buttons you don't need. -Add the classic color main menu option (as on pc), I realize monochrome menus are the style these days; but they are harder to sort through, humans see in color for a reason. -There is FAR FAR FAR FAR FAR too much wasted space in the marketplace WALLET GUI menu, the icons are FAR FAR FAR FAR too small when playing on a console and a TV across the room. This needs a complete overhaul by a technician very familiar with console environments. Mobs -Reduce the number of non main quest mobs in the areas surrounding Velia, Ovlia , and Western guard camp. This is just unneeded lag bait. There is no reason for 100 beetles and weasels to be clogging xbox's limited processing power. Control/interactions. -Remove the clunky "radial style" menu that has to be "Y"'d through for interactions and replace with a D-Pad navigable nested menu (as is standard for ANY console game). -Add Central market to every "town" (Olvia, Port Epheria, Florin , Glish, Keplan, Trent, Tarif, Kusha, Shataku, etc etc) to help people spread out their home base of operations which will reduce overall lag in larger cities, and also give players a reason to populate the smaller towns. Thank you for all you guys do , and all your hard work, we really appreciate your efforts to port this great game to a console which is much more comfortable to play. Please continue your efforts to make a good translation from a PC environment to a console one. Great job guys!
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