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So, I'm fan of BDO from it's launch. I preorder game for ps and after a couple of days have some suggestions about gameplay. 1. You shoud do something about optimization and graphics. First of all, I would be happy to see ingame filters, as on pc version (vibrance, old style, etc). At this moment even with full HDR on TV and inside BDO, game looks too gray. 2. Do something with minimap. It's really hard to see some usefull information there. It can be just one of function - resize minimap. And resize of UI will be great too. 3. Loading textures. I just want that my console "from the box" (ps4 pro) will support smooth gameplay. At this moment i have some pain with loading npc, especially in Kalfeon. My questing in towns looks like this: Go to suggest quest point -> on my way i should stop every 50 meters and wait till npc loads (because i can miss some quests). I know, that i can troubleshoot it with ssd, but i'm not playing on console too much, so don't need ssd at all. It's not good choise to buy ssd just for normal playing bdo. 4. Some options in settings: - turn off pets - turn off ALL players
Greetings, Building a worker empire can take A LOT of time which can be quite a nuisance And I got THE suggestion on how to make everyone's life MUCH better. So lets start from the basics - How it works: You can promote a worker every 24 hours once they progress 10 levels. Higher level grants higher chances of success and takes much more time. The rate gets lower in higher tiers. To give you a better picture, here are the promotions rates: Green to blue: Level 10: 35% Level 20: 55% Level 30: 80% Blue to Yellow: Level 10: 25% Level 20: 35% Level 30: 45% Yellow to Orange: Level 10: 10% Level 20: 20% Level 30: 30% Generaly speaking, on average, your worker empire will most likely consist of 3-8 workers in each major city and 1-3 workers in small towns. The total amount of workers would be 30+. Now that we know the rates we can safely assume that the time it will take to upgrade 30 workers at lvl 10 from green to orange could take a year and a half, on average. How it should work: A more reasonable system would have multiple promotions based on locations. For example, i got 4 green workers who are level 10 in each zone. Belanos, Serendia, Calpheon and Mediah. Every worker will take his promotion test in his own territory, allowing me to send all 4 at the same time. In conclusion: If you think about it, it onliy makes sense that every worker will take the test with his corresponding work manager. Cheers Notice me senpai.