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  1. Though Housing is available one of the key components of housing is not. That being the ability to view the home without buying it via preview or visiting another persons home. This is a feature that was available out of the box on the original BDO so what happened? i mean decorating a snazzy home is cool and all but what’s the point if I can’t invite friends or let them walk in when they’d like. Aesthetic is cool and all but in a massively multiplayer game it’s cooler when it’s shareable. Please fix. Please also don’t forget the ability to allow others to place items in the home.
  2. This is an updated post that I had in General Discussions but the more I update this more I feel it belongs here under suggestions, not General Discussions. This is a cleaned up version and fully edited for a new post. Things listed in RED things that need immediate attention. Things listed in GRAY have been fixed/addressed and will be edited here on OP Disclaimer: Black Desert is a Korean MMO port from PC. Black Desert started development in 2010 and it was officially released July 14th 2015 in Korea. This is not a new game, just because it's new to XBOX does not mean the game is going to be any different, or should be any different mechanic wise. Yes, the console has limitations, but with proper development time most things can become seamless between versions. As I play on BDX I will keep this posted update with findings as new ideas, content and bugs arrive. Thank you, Nightingale1176 [DoctorStrange] Quality of Life Enhancement Rates - PC players just got this, as a 3 year vet, it was nice to see how bad my chances really were. My suggestion comes for the new players, when they see the fail they need to understand why. While yes we now have charts, and google docs showing this for the most part, new players wont know to look for these. Please see enhancement photo Skip enhancement - this is a big deal to us tin-foilers on PC. While I do notice you have it by double tapping the "x" button later on this could be a very bad way to accidentally degrade your newly found TRI piece of gear. This could be a toggle button so when fail stacking you can just rip stones like we do on PC. Please see enhancement photo Party/Guild Pinging - As a retired PvPer and node war player on PC, Pings were an important part of moving or organizing assaults. Also very helpful when trying to explain to your friends where certain things are or where you can be found to as simple as showing your friend where you park your horse. [ for players who have never played BDO, this a ping that can ONE set your auto path or two can be used to show a Red line in the open world where you are. ] Guild quest funds - This was also just added to PC not too long ago this was a BIG QoL change for questing. Helps make a little silver per quest and rewards players who actually do quests. Everyone gets silver per mob or fish or log or rock collected. This will probably come with the guild update to add payouts and all the current guild changes that are on PC, but this would be good for newer players. Pet Groups - On PC we have 3 buttons to assign pets to 1-2-3, and it will pull out that group of pets. While most won't have this issue right away, From a PC player Stand point we have 3 types of pets: Life, Knowledge, Combat pet groups we use most. You also should have an easy way to select all pets to Agile, Normal and Cautious verses going one by one every time you pull your pets out. Please see pet photo Alchemy/Cooking History - We have a function that lets us recall the last use ingredients down to the number which is helpful when spam cooking the same things over and over. This appears to only put the ingredients in, and not the amounts. Ingredients quantity - It feels like double work to select the ingredients put them in the station then select quantities. PC we just select the item, tell how much we want to put in, and it fills a slot. While I am adjusting to this version, this still feels like double work. Node workers - while the system is different and will take some getting use too, I think some major QoL could be made here too. The menu is cool, but if I want to add a worker on a node you should just let me click the potato node and get to the same menu. The more I use the worker system the more cumbersome it appears to become. PC's version is way more streamlined and this actually needs an overhaul. Things like Sort by town, accessing workers right off the node without having to shuffle through a menu just click on a node and put a worker on it, Show WHAT THE NODES actually are. This needs some SERIOUS help. Please come back and revisit this system. Please see worker photos Worker Cancellations from nodes -Just a small thing that is a big QoL. Having this ability to cancel nodes as you manager you worker empire is big, verses having to go to the worker menu to stop work. Please see worker photo Pop up Alerts -On PC these are VERY annoying. I have everything turned off expect workers, and horses market registrations (T8s/Dream). We really need to be able to turn off other peoples looting, life skills, resets, enhancement fails, Market registrations, guild wars. edit - 04-09-19 still needs more options, I want to see certain things but not turn everything off. Cleansing +15 gear - Please do not make us go through the cancer of making a low level red alt to downgrade gear for fail stacking. Please add the simple NPC already in the PC version, and in the BDX version, just without the cleansing menu. Dish of Poorly Prepared Ingredients - You made a post talking about these not being in game at launch, yet your road map shows Kamasylve in the first "half" of 2019. These need to be in early on so people will have the contribution to do anything in Valencia let alone Kamasylve. THERE IS ABSOLUTELY NO EXCUSE for these to not be in the game right now. [CM] Shirna has stated it was for balance of early game. Yet they allowed Prognyl silver bars, enhanced weapons, armor, and accessories to be in game at launch, not considering the fact it takes about 180 Advanced cooking stations to hit 300 contribution from 200 with a ONE SECOND cook time [absolutely not possible early game] (rough math/RNG drop - about 50 hours of NON-STOP cooking). Please add this next patch. Skill menu - It is stupid I cannot access the skill menu during Auto running/riding to anywhere, cooking or any other activity. On PC I can't tell you how many times I pull up my skill menu to think about things, help friends with skills, see what add-ons I have, change a few skills around while I auto path to my destination, process, cook, fish or anything I'm doing "passively". Locking your 100% - I do not mean locking the actual skill just the ability to toggle it on and off (using the normal skill not the Black Spirit Rage). This was a major QoL change when it came to PC and shouldn't be the hard to bring to BDX. It really annoys me how I just want to save it to absorb when needed but countless amount of times blow the rage on stupid little things, then want it 10 seconds later. Cannot see what items prices are listed at - This is highly annoying when you are trying to look for an item and it says it is available but you have to put a buy order for max or guess and try each price to find where it is listed at. Please find away to show each price and what it is listed for like on PC. (say a Steel Dagger is listed at 3 different prices ranging from 90k - 160k we have to guess at each increase to find where the 3 Steel Daggers are located) Please note Steel Dagger Photo. ***Sorting Bank Storage*** - Self explanatory really. We need the option to sort the storage like we can our inventory. Things are already becoming a nightmare! Please note my bank storage and how all woods are in a nice order and auto arrange is checked. Character Transport - This is not currently in our version but it was so helpful on PC to move characters around where needed. Cannot see exact quantities in Storage - while to the masses who have items less than 1,000 in one stack will see all the digits, it is very annoying as a professional cook/alchemist to NOT see exactly how much I have of an item. I plan things down to the exact station. This is especially true later when I have to physically go out an gather and rarer drop to make an item. I assume you did this for "clutter" reasons but maybe have it expose the full number when you hover over it or just show them at all times. Please see my storage photo - yes that is 100,243 Elder Tree Timber, and 150,219 Palm Timber. Cannot access ring menus while in House - This is annoying when i got to try to feed workers while i'm cooking, or want to reach for my maid because i forgot something and don't want to run all the way back. Could be at least get the option to add the LT rings in so we have limited access? Side note while I do have a work around for the worker menu, it's still awkward to have to think of click on the beer to get to the worker menu. Auto Fishing Trash items - PC has the option to throw away all trash while fishing, this is just QoL for AFK fishing. Horses Abysmal speed in towns - I know this was your fix for some peoples rendering issues, but holy crap I HATE going into towns with my horse because I slow down more than people auto running. Can you at lease let us auto run with our normal speed, and maybe not the active run or sprint? Moving Items direct to bank form Central Market Storage - PC has this and is a much needed QoL when wanting to move stacks of items to your storage NOT being able to leave cut scene when summoning bosses - This is SO ANNOYING. I want to skip it, let him summon in and get ready to fight. Not stand around, picking flowers and get smacked while I am frozen or stuck in my inventory because I couldn't close it out while said boss was summing in. Scrolls stacking and not expiring - pretty straight forward, and major QoL on PC. People have lives, things happen, these scrolls should have been able to stack day one on BDX. Please see scroll photo Choose which Chat you want to monitor - It is defaulted right now to only see Server chat. It's pretty cancerous and toxic. I'd rather look at my guild chat so I can see if anyone asked any questions or said something while I was away instead of going into a menu to see it. More characters in chat - I mean, I'm not trying to write a novel, but BDX isn't twitter. XD Worker Repeat on Workbenches - Not sure if this is a bug or an over site on PA's part but on PC we can set workshop workers to repeat. In BDX we have no option other than check back and start another 1x task. Custom Character Photos - This is small and petty... But I can seriously take better photos than these defaults... plus I'm spoiled from PC being able to do this Locking Items in Inventory - Ability to lock armor, costumes, life skill clothes so they cannot be sold or deleted on accident. Enhance/Durable for green items - This is on PC, lets Greens get to enhancement modes. Enhance lets you play the game as is currently, Durable allows it to take one less durability and allows it to fail more. While i am loving getting easy greens to +15 with less than 20-25 stones, i'm also supper annoyed I can't get an easy +15 stack anymore. Shining Powder - Still missing from the alchemy drop rate. Expecting this to come soon...I hope.. Worker Slots - The +3 lodging for Port Epheria, been out on PC forever, not sure why they are waiting so long to add these. Hot Time - SHOULD BE 6p EDT - 4a EDT just as it is on PC. Hide UI - You should be able to hide UI and use skills move around do anything you want. Not have it kick back the second you move. Bugs Long Delay from closing Inventory and not being able to move - Not sure if this is a bug or if you have some weird timer on it. I should be able to instantly go in and out of my inventory. This has been in since beta and gets very annoying to deal with. There is no item bug - This happens all the time. The only current fix is to log out to character select and log back in. This also happens with the Central Market taking and putting items from the market. Market Place Registration notification bug - It appears when some one lists an item, the notification pops up 3-6 times. I noticed this when i saw 6 Shudad costumes for the same class get posted within seconds of each other. Then check and only 1 is listed. Processing Outfit not working from storage - this is bugged and needs to be fixed ASAP Processing from Bank infinitely - As of 03-27-19 while using the cash shop Processing outfit you can "indefinitely" process. Meaning once Either weight or Materials have all been used your character will not stop the processing animation. Sharps and Hards rarely if at all dropping - As of last small fix I have spent 600 energy on 1 character and have yet to get a sharp or hard drop while I am using Luck Shining tools, +5 gather, and +5 luck. Any repeat All button is missing - Example while cooking you can see to select "once" but hidden from view is the "batch/all" button is hidden. While it CAN still be selected its graphically messed up as of last minor maintenance. Missing NPC - Epil Tanbu is missing and needed to get the energy in Tarif. Chat Duplications - Chat seems to duplicate different things at random. Will see 2 - 3 x of the same item appear at in a row.
  3. So far the beta is going well, as a PC player I'm a little awkward with the game still but it feels familiar. With this post here are things I find that need to be addressed either for quality of life or for performance/function. Everything here is already in the PC version of Black Desert, these are just things that make BDO better on PC. We have auto pathing on BDX, but no auto looping functions. This was added some time after launch on PC, but was a major QoL changed. You have weight to train, stamina to train on your characters, Horses take a very long time to level higher levels ( all be it T5/6 isn't that bad but T7/8/Dream do) On PC it's just a simple button to press once you selected you path. This will infinite loop till you stop it or you DC. @Aradonaisan Showed it is LT+X but it's written as "Move To" should be named Auto Loop. Red Nose quest scroll, needs to be instanced like other boss scrolls, or relic scrolls so you do not see 20-50 other players trying to do the same thing at launch. Last thing you want to see is the wrong red circle on the ground. Enhancement Rates, PC players just got this, as a 3 year vet, it was nice to see how bad my chances really were. My suggestion comes for the new players, when they see the fail they need to understand why. While yes we now have charts, and google docs showing this for the most part, new players wont know to look for these. Skip enhancement, this is a big deal to us tin-foilers on PC. While I do notice you have it by double tapping the "x" button later on this could be a very bad way to accidentally degrade your newly found TRI piece of gear. This could be a toggle button so when fail stacking you can just rip stones like we do on PC. Looting with Y/Interacting, you should have no delay in the time I hit Y to the time it loots. On pc we just double tap R and its looted or R and it reads/skips. [CM]Shirna gave good response to this. Plus I noticed it auto loots once the button has been pressed. Party/Guild Pinging - As a retired PvPer and node waring player on PC, Pings were an important part of moving or organizing assaults. Also very helpful when trying to explain to your friends where certain things are or where you can be found to as simple as showing your friend where you park your horse. [ for players who have never played BDO, this a ping that can ONE set your auto path or two can be used to show a Red line in the open world where you are. ] Guild quest funds, This was also just added to PC not too long ago this was a BIG QoL change for questing. Helps make a little silver per quest and rewards players who actually do quests. Everyone gets silver per mob or fish or log or rock collected. Pet Groups, Now i haven't messed with this too much to see if i'm overlooking this, on PC we have 3 buttons to assign pets to 1-2-3, and it will pull out that group of pets. While most won't have this issue right away, From a PC player Stand point we have 3 types of pets: Life, Knowledge, Combat pet groups we use most. Special Deals, I THINK this isn't in the beta because no one has money to really buy anything. On PC this is where you split loot with your friends as you grind and it sells with no market taxes but it divided equally between the amount of players in the party at the time. This may also be something to do with the new Market coming to PC on the 20th (next Wednesday) so cant say for sure if Special deals will be removed till then. As the Market released today (20th of Feb), We can party and get the special deals to show up. Will have to wait for launch to see if this makes it in game. So my running theory, is they didn't put this in for beta due to lack silver in game. Alchemy/Cooking History, We have a function that lets us recall the last use ingredients down to the number which is helpful when spam cooking the same things over and over. This appears to only put the ingredients in, and not the amounts. Ingredients quantity, It feels like double work to select the ingredients put them in the station then select quantities. PC we just select the item, tell how much we want to put in, and it fills a slot. Node workers, while the system is different and will take some getting use too, I think one small QoL could be made here too. The menu is cool, but if I want to add a worker on a node you should just let me click the potato node and get to the same menu. ^ Edit 03-05-19 The more I use the worker system the more cumbersome it appears to become. PC's version is way more streamlined and this actually needs a overhaul. Things like Sort by town, accessing workers right off the node without having to shuffle through a menu just click on a node and put a worker on it, Show WHAT THE NODES actually are. This needs some SERIOUS help "Screen Shake" , I like to feel a little epic from time to time, its just over done for a general setting. If you cannon provide a slider to dial in the amount you want like PC, then you need to give 2-3 options like: None, Little, Some, All. Before I cross this off while it is toned down from the final beta I still want more control over this. I know you the company want a certain look, but this isn't your call its the players, the viewers on streams call, if it makes them sick, let them adjust how much they want. Yes it makes skills look great but after a few minutes it gets annoying. Other players effects, Just going to put this in because i know the days coming where siege will be slide show like PC. You will need a setting to turn on and off other players effects. Edit - Before I mark out Other players effects I personally want to see larger scale battles on my personal xbox before I cross out. [CM]Shirna stated this is set to do just that but I haven't had to much come up were things got super bad. I just know this is still a pretty big issue on PC, so we turn our effects off before large fights. Black Stone drop rate, Not sure if its just the beta or a bug, but these guys are abysmal to get right now. Maybe I'm use to how things are on PC, but these could use a boost in the drop rate. Worker Cancelations from nodes, Just a small thing that is a big QoL. Having this ability to cancel nodes as you manager you worker empire is big, verses having to go to the worker menu to stop work. No Screenshot function? Not sure i'm missing something but I don't see a way to screen shot, or hide UI for special screen shots. Is this just not in Beta or is this not in BDX yet? (on PC its CTRL+U hides UI) then print screen takes your screenshot [CM]Shirna pointed this out below how to do our "Hide UI" function - Photo Mode with ring menus Long Delay from closing Inventory and not being able to move - Not sure if this is a bug or if you have some weird timer on it. I should be able to instantly go in and out of my inventory. Edit ^ - I have been able to replicate this multiple times coming out of inventory and not being able to move for 3-5 seconds after, nothing seems to work right away. So i think this can be called a bug, this doesn't seem intended. ^Edit 03-02-19 - Yesterday I cannot tell you how many times this almost killed me where I get stuck and cannot move after I open my inventory (intentional or by accident) this really needs to be address soon. As i continue the beta I will add things below this line of additional things i find or think of. New form Original Post: Pop up Alerts, On PC these are VERY annoying. I have everything turned off expect workers, and horses market registrations (T8s/Dream). We really need to be able to turn off other peoples looting, life skills, resets, enhancement fails, Market registrations, guild wars. While we aren't experiencing this during the beta, come launch this will be a common occurrence. ^ Edit 02/21/19 - With Central Market being release we have no more market registrations, in chat, or above as a header. Once PRI - PEN comes This will be the dominate header coming up for people failing TRI and TETs. ^Edit 03/01/19 - Pearl items still pop up i want to have an option to turn these off its annoying. If you wont get rid of them turn off the "boop" noise they have. Chat Filter for Names, I sent a ticket (got a response just saying sorry for the inconvenience) on this and made a independent post (to see what other players were getting) but I want to see a response that something has been changed before launch on the 1st of march or it's going to suck for a lot of players who cant use their desired family or character names. Chat Filter is overly sensitive to names, that are harmless but do contain some words that aren't appropriate out of context. They have fixed this on release and is way more lax now! Thanks Pearl Abyss. Cleansing +15 gear, Please do not make us go through the cancer of making a low level red alt to downgrade gear for fail stacking. Please add the simple NPC already in the PC version, and in the BDX version, just without the cleansing menu. Camera View, This would be nice to be able to zoom out a bit more than the default PoV. This would come in handy for PvP as well as being helpful for some classes as they grind. ^ edit - further than what max is at launch. Dish of Poorly Prepared Ingredients - You made a post talking about these not being in game at launch, yet your road map shows Kamasylve in the first "half" of 2019. These need to be in early on so people will have the contribution to do anything in Valencia let alone Kamasylve. ***POST LAUNCH FINDS*** There is no item bug - I have had this to me a few times now in 24 hours where I have items in different town storage and I go to pull an item(or items) out and it says "There is no item" when I clearly see the item. It fixes when I go to the character select menu. Skill menu - It is stupid I cannot access the skill menu during Auto running/riding to anywhere, cooking or any other activity. On PC I can't tell you how many times I pull up my skill menu to think about things, help friends with skills, see what add-ons I have, change a few skills around while I auto path to my destination, process, cook, fish or anything i'm doing "passively". Locking your 100% - I do not mean locking the actual skill just the ability to toggle it on and off (using the normal skill not the Black Spirit Rage). This was a major QoL change when it came to PC and shouldn't be the hard to bring to BDX. ^ side note 03-07-19 : This is really getting annoying having to watch my BSR like a hawk in the game. I can never just zone out and wait for when i need to absorb it (like in PvP or an elite i need to nuke) I either have to blow it and absorb it or wast it on my 100% skill. Market Place Registration notification bug - It appears when some one lists an item, the notification pops up 3-6 times. I noticed this when i saw 6 Shudad costumes for the same class get posted within seconds of each other. Then check and only 1 is listed. Cannot see what items prices are listed at - This is highly annoying when you are trying to look for an item and it says it is available but you have to put a buy order for max or guess and try each price to find where it is listed at. Please find away to show each price and what it is listed for like on PC. (say a Steel Dagger is listed at 3 different prices ranging from 90k - 160k we have to guess at each increase to find where the 3 Steel Daggers are located) Sorting Bank Storage - Self explanatory really. We need the option to sort the storage like we can our inventory. Things are going to become such a headache in a few weeks. ^ side note - 5 days in already a nightmare. Items Not Stacking In Storage - If you have say 30 carrots and you put some items in your storage and later add 20 more carrots they do not go into the same sack. This happens when inventory de-syncs. Has happened several times to me today. This is a bug and needs to be addressed soon. Character Transport - This is not currently in our version but it was so helpful on PC to move characters around where needed. Processing Outfit not working from storage - this is bugged and needs to be fixed ASAP Cannot see exact quantities in Storage - while to the masses who have items less than 999 in one stack will see all the digits, it is very annoying as a professional cook/alchemist to NOT see exactly how much I have of an item. I plan things down to the exact station. This is especially true later when I have to physically go out an gather and rarer drop to make an item. I assume you did this for "clutter" reasons but maybe have it expose the full number when you hover over it or just show them at all times. Cannot access ring menus while in House - This is annoying when i got to try to feed workers while i'm cooking, or want to reach for my maid because i forgot something and don't want to run all the way back. Could be at least get the option to add the LT rings in so we have limited access? Side note while I do have a work around for the worker menu, it's still awkward to have to think of click on the beer to get to the worker menu. Auto Fishing Trash items - PC has the option to throw away all trash while fishing, this is just QoL for AFK fishing. Horses Abysmal speed in towns - I know this was your fix for some peoples rendering issues, but holy crap I HATE going into towns with my horse because I slow down more than people auto running. Can you at lease let us auto run with our normal speed, and maybe not the active run or sprint?
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