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Showing results for tags 'rng'.
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So the vicious circle with Kzarka (or any big boss really) is that the folks with the most damage have the best odds for the good prizes - to get the best damage you need the best gear, which comes from the boss. How about splitting the drop RNG between 2 groups? 1.) best performers and 2.) mid/worst with the most hits (thus eliminating ppl from rolling in and getting one shot and getting best prizes) This way you can reward the people that are really trying - it's so discouraging to walk out with a single hunter seal.
So this RNG is driving me nuts. I got my first asula ring from a quest, my second from helms and necklace from abandoned mines. Necklace and second ring probably took a total of 5 hours. Ive literally spent about 20 hours grinding helms since then to try and pick up the earrings and have probably made about 15 mil in just drops but not 1 earring!!!!! Are there any suggestions on how to improve my chances? My node is lvl 2, I have lvl 2 luck, I used the increased drop rate thing that you buy with loyalty (can’t remember the name... looks like a little tree) and I have knowledge on all monsters there and still nothing. Someone suggested buying the underwear to increase luck but I’m pretty sure that I’ve read luck isn’t proven to actually increase rare item drops. I actually think that I would have found it faster to grind for witches earrings!