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Showing results for tags 'stuns'.
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Dear friends of tech support, these settings are getting annoying without any notion that you are performing on the characters because I believe they are only harmful to players, starting with the striker grab, there would have to be a hit and miss rate and not only hits because it is a magic stolen too much, if it was already held and death for sure, it has to have a percentage for errors too because it makes judgment of good configuration, another point without foundation and if it falls to the ground never raises, are 7 seconds we have to spend to make sure it is already dead, every online game has a limit and a maximum time and never seen a spell accumulate if another creep and more seconds if another and more seconds on the ground or be, what is that for?
First I'd like to start off by saying that yes I main a wizard and I know that wizards arent supposed to be great in 1v1s. But the way cc's currently are, its honestly unfair to anyone. I just got continuously stunned by a striker and I literally couldn't do anything. I respawn and the same striker is sitting there and grapples and next I'm dead. If I somehow managed to get up, I'd either get stunned locked again or grabbed. Now I'm not saying nerf any specific class, or buff certain classes that dont have extremely well stuns, but please, just give people that dont abuse the cc's a chance. I love pvp in this game, when you're fighting a person that dont abuse the system. But most the time, I end up getting killed by a person who abuses stuns and grapples and it's a massacre.