Yeah if thats how it is, thats pretty bad. A system like Neverwinter had a very simple, yet powerful system of how mounts worked. Each mount was categorized as a rarity. (Common, Uncommon, Rare, Epic, Legendary) and basically the higher the tiers go, the faster and cooler looking the mount would be. It provided stat bonuses at the minimum of Epic and also did combat powers if it was Legendary (the highest tier). Doing a system like this would make it much more simple, as people could either pay
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