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RikERik

Ring Menu Changes

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Slotting multiple skills or items in the ring menu and using them in mid combat is unintuitive in this version of the game. This is because it open a menu and we stand still while we select what item or skill we want to use and immediately use it once selected.

We could make the ring menu more easily usable in combat by changing the way the ring menu works slightly. I would suggest that when you slot multiple items to the ring menu, the last item or skill you selected stays on your bar and can be used by simply hitting the d-pad button associated with. Additionally by holding the d-pad button down we can use the ring menu to select the skill you want to slot. So basically you hold the d-pad button and slot the skill, then press it once to use it. Many games such as the Witcher 3 or Red Dead has used this same system and it works well.

Right now, I can only slot 1 item or skill to use it effectively in combat per ring menu assignment leaving many of us neglecting a large portion of our skills and items. 

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Posted (edited)
4 hours ago, RikERik said:

Slotting multiple skills or items in the ring menu and using them in mid combat is unintuitive in this version of the game. This is because it open a menu and we stand still while we select what item or skill we want to use and immediately use it once selected.

We could make the ring menu more easily usable in combat by changing the way the ring menu works slightly. I would suggest that when you slot multiple items to the ring menu, the last item or skill you selected stays on your bar and can be used by simply hitting the d-pad button associated with. Additionally by holding the d-pad button down we can use the ring menu to select the skill you want to slot. So basically you hold the d-pad button and slot the skill, then press it once to use it. Many games such as the Witcher 3 or Red Dead has used this same system and it works well.

Right now, I can only slot 1 item or skill to use it effectively in combat per ring menu assignment leaving many of us neglecting a large portion of our skills and items. 

We  have 8 hot keys available.. Why would you need more than that in combat anyway? The game requires certain muscle memory flexing and memorizing your combos. 

Edited by Rocketfuel77777

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Posted (edited)

Rocketfuel- There are many skills that you can only use a hot key for. Using your black spirit rage is one example. Witches and wizards have orbs they must assign to hot keys. A sorc can’t send a minion of darkness without a hot key. I’m not trying to assign moves that I can use normally to hot keys. And It’s not about memory flexing or memorizing combos, it’s the fact that I can only assign 8 items and skills to a instant cast hot key and that’s if I neglect all the other functions those hot keys allow. Certain menus and actions can only be reached by hot keys as well, which means I would have to reassign keys each time I wanted to fight and each time I wanted to reach a certain menu if I decided to allow myself easy access to ALL of my abilities. If PA follows my suggestion, I can slot all my items to one hot key and be able to use those items much easier, and I can do the same with spells, menus, and anything else. It’s not about necessity, it’s about quality of life.

Edited by RikERik

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5 minutes ago, RikERik said:

Rocketfuel- There are many skills that you can only use a hot key for. Using your black spirit rage is one example. Witches and wizards have orbs they must assign to hot keys. A sorc can’t send a minion of darkness without a hot key. I’m not trying to assign moves that I can use normally to hot keys. And It’s not about memory flexing or memorizing combos, it’s the fact that I can only assign 8 items and skills to a instant cast hot key and that’s if I neglect all the other functions those hot keys allow. Certain menus and actions can only be reached by hot keys as well, which means I would have to reassign keys each time I wanted to fight and each time I wanted to reach a certain menu if I decided to allow myself easy access to ALL of my abilities. If PA follows my suggestion, I can slot all my items to one hot key and be able to use those items much easier, and I can do the same with spells, menus, and anything else. It’s not about necessity, it’s about quality of life.

You seem to know your things and I'm not trying to argue, just saying that I feel that 8 keys are enough (at least for classes I play). Good luck with pursuing the devs to change the ring menu system though 👍

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Posted (edited)
14 hours ago, RikERik said:

Slotting multiple skills or items in the ring menu and using them in mid combat is unintuitive in this version of the game. This is because it open a menu and we stand still while we select what item or skill we want to use and immediately use it once selected.

 

You do not have to wait until the Ring Menu fully opens to select a skill to use. You can immediately flick in the direction of the skill after tapping the D-Pad, and what will happen is that the Ring Menu opening animaton will stop and you will immediately use the skill. 

it is nearly instant, it's more a matter of memorizing where on each ring you put your skills.

also, you can use the DPad Ring Menus while moving and attacking, in my experience.

also, if you are using LT+Dpad Rings for active skills, you are doing it wrong.

Edited by JayMadIV

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