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Quickey

Fishing boat crafting/workers

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Hi, 

i have made a shipyard in Epheria and i'm currently in the progress of making of fishing boat!

i've put all the materials in the storage that are needed.

problem is when i want to put my workers to work from another location, doesn't matter where i am, i can't put my workers to work even though they have full stamina. I get an error message saying "not enough resources in storage" but it's all there.

so i have no choice to visit Epheria everytime, open up the storage and that fixes the problem but it's very annoying. I always have to keep a character there to make it easier. 

Also another example, let's say you you want to process the bronze ingots and you only have 15 of the 25 that are required, my workers won't start either.  On pc, this was never a problem

if this problem continues, it will be a major problem when the sailing boat will release cause that requires a lot more materials then a fishing boat. The workers should be able to start processing the materials you already have

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On 5/10/2019 at 1:35 AM, Quickey said:

Hi, 

i have made a shipyard in Epheria and i'm currently in the progress of making of fishing boat!

i've put all the materials in the storage that are needed.

problem is when i want to put my workers to work from another location, doesn't matter where i am, i can't put my workers to work even though they have full stamina. I get an error message saying "not enough resources in storage" but it's all there.

so i have no choice to visit Epheria everytime, open up the storage and that fixes the problem but it's very annoying. I always have to keep a character there to make it easier. 

Also another example, let's say you you want to process the bronze ingots and you only have 15 of the 25 that are required, my workers won't start either.  On pc, this was never a problem

if this problem continues, it will be a major problem when the sailing boat will release cause that requires a lot more materials then a fishing boat. The workers should be able to start processing the materials you already have

Unfortunately, this bug has been in since launch. It was far worse week one. 

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The workers are supposed to be using the materials from their home location, so the items must be in Heidel for them to process. I'll bring this up again

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