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Renz Skeete

Full breakdown of why dk’s need a buff

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So I used to main witch and pre awakened she was pretty decent and then when I got her awakened I realised how broken the class was so I re rolled to a dk because I liked the way her skills looked, She’s been my main for over 3 months now and even with 214ap I still don’t hit nowhere as hard as other classes for example my DP is 295 and I get one shotted or 2 shotted by a witch with 185 ap? But she has 268 dp and it takes me more than 5-6 skills to kill her if cc changed. That doesn’t even make sense. And strikers I know they get magic ap Defense in passives but I trailed it with my friend 254 dp and he was tankier than me and with 165 ap he basically grabs me and echo spirits with another skill and I’m dead. I know not all classes are meant to be the same but the way dk scales is just ridiculous all classes should scale the same with ap and Defense that way no class is like the god class and then you have the useless ones, it should be based on skill as right now it’s based fully on gear and class like for node wars witches n wizards go round just one or two shotting massive groups, strikers tanking like a group by himself spamming skills that give up back, like for example the dk has two skills that give hp back instantly and one that’s a channeling of hp which is completely useless no one has time to stand still for like 5 seconds to gain like 100 hp it should be instant like other classes that have that similar skill like even if it was 100 hp and a 10 second cool down it’s still better. And the other two skills that give hp one has like a 20 second cool down and only gives hp based on how many people you hit where as striker has skills that don’t even need to hit like the awakened jump gives around 400 hp and it doesn’t even need to hit anyone? And the rt punch which is spammable can go from 100-3000 hp in 7 seconds as we tested. DK has few superarmours since the nerf and they ain’t reliable as you can get ccd during them at times. Witch and wizard are squishy like dk but they make up in it with many heals and massive amounts of damage where dk doesn’t have the massive damage, heals, super armours only I frame.... every class has something it excels in but what does the dk have? Even in the latest stream you guys did yesterday you both agreed dk needs a buff so why hasn’t there been any talk on it since awakening releases? Everyone is like oh dk is good 260+ap? But all classes are going to be like that from lower so why does it require so much for this class, my mate has 243ap and him a striker witch musa and Lahn tested dps on adds and the dk was greatly slower it’s just annoying don’t get me wrong I still beat people but it takes like 3x the effort to do it when people with my ap on one classes can one combo me but I can’t... there needs to be balances amount all classes not just mine that should be an update instead of pumping out all this content because everyone just ends up playing the same classes and makes it boring hence why Eu is already dying there’s just so many strikers witches and wizards because they are the most powerful classes gear wise when equipped. I want to be able to play the game not thinking oh here comes one of those classes rip. Hopefully a GM actually reads this essay but seeing how empty the comments are for dk part of the forum it’s unlikely 🤷🏾‍♂️

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Oh would you look at that...someone else saying the exact same thing about the dk? Im a 255 dk and I had to spend billlllliooooons on accuracy and AP accessories that dont even touch an evasion build at a fraction of the cost..most classes dont even need near as much accuracy/AP yet they out dps the DK, Near 100 gear score difference and the DK is pressured... we're just outclassed in every match up because we scale like absolute trash...DOGTURDs is where the dk is at on the hierarchy, which is too bad because I actually wont play any other class because I genuinely love playing her but with a pvp end game to look forward too  I shouldnt have to pick a certain class just to enjoy the game...Poor move PA 

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Posted (edited)

Everyone and their mums know that DK is poop. If DK doesn't get buffed on PC then she won't get buffed on console, all balance done on PC is moved to console (Example being latest 100% accuracy nerfs). You should address your concerns to Global Labs discord. Here you won't achieve anything as DK state is not console specific. 

Edited by Rocketfuel77777

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Posted (edited)

Just wait for succession to hit console. It will fix the class to some extent. Gaps will still be there, but the ability to cancel all skills with Dusk will lower the chance of getting caught as easily. We get more damage too and some pretty nice new "flows" with nocturne, most notable one is Lunacy flow, where you can just cancel the end animation with Nocturne to stay protected, unlike now, where you are a sitting duck. We getting sustain in succession as well (works better in PVE than PVP), Ravage Rake and Lunacy will receive HP on hit. 

The big drawback is we lose our range abilities, basically keeping only Spirit Legacy (maintains FG) and Twilight Dash (still no protection :p) from awakening, also cancellable,  and from what I have seen from ppl in the DK discord, we will also struggle with stamina management to a degree. At least we got cancels now... 

Edited by Lunese
added HP on hit note to succession

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