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ronson

Red Battlefield needs a major overhaul

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RBF is just too frustrating to play.bottle necked in to spawns where the enemy team spawn camps you as you fall out of the sky unable to attack.Only one spawn location.a load screen after every death (instant death due to the mentioned mechanics).yes you can get god mode for 12 seconds but by the time you have talked to the NPC,walked to the shaft,dropped down,its practically ran out and has 3 seconds left when you hit the ground if you are lucky.then a full team insta kills you in the bottle knecked spawn thats the size of a toilet cubicle,then yougo back to the dreaded loading screen.

yes i have an SSD which still does not make the whole experience any better because either way,you die,load,die,load die.......

Is it too much to ask for multiple spawns per team? maybe not have to talk to an NPC for 12 seconds for god mode but have god mode apply AFTER you leave spawn not while you're still in it? why the loading screens at all in 2019 in a tiny arena mode.

RBF just isn't and enjoyable experience at all.please change it.

P.s people just run around in the spawn area above the enemy knowing they will die when they drop so they just keep moving so they don't get kicked for inactivity,all because the way RBF is badly designed.

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I'm very sorry you're not having fun, I feel your frustration regarding spawn camping, it's something we all need to work on.

I play the red battlefield every day, here my two cents on the matter.

  • If your gear score is not high enough, don't play in the open division. Instead, enter the limited gear score version. Frustration is no excuse to AFK, your team needs you.
  • Spawn camping is annoying, yet the spawn buff is more than enough to kill spawn campers below or to run out of the spawn. You don't have to go down by yourself. It's a team effort to push the fight away from the spawn zone.
  • Get all the buffs you can before entering the battlefield (church, food, villas, elixirs, etc.). Staying competitive is not easy, it requires effort. Adjust your build (dp/evasion is on the rise, stack accuracy), get a fairy with auto potion skill, adjust your gems.
  • Learn the class's weaknesses and strengths. Not everyone is supposed to fight on the frontline, pick your battles and learn to attack as a team from rear or back.
  • The name of the game is RNG, there is no team balancing mechanics. Accept it and play with your teammates.

Let's be real, implementing the changes you suggest won't happen. Changes in the game core mechanics happen in Korea first then downstream to other regions/versions.

If you don't enjoy it, don't join. Please don't AFK, keep trying and you'll get better.

See you in-game

- Kernel

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